Any quality vehicle simulation requires not only the detailed and accurate simulation of the vehicle, but also the environment in which it operates. TBS provides multiple operations maps that can be used for both procedural training and mission rehearsal. Each theater consists of accurate simulations of graphical effects, weather, terrain modeling, and other components that create the aggregate of a living, immersive environment.
The current theaters included in TBS are the Caucasus region, the Nevada Test and Training Range (NTTR), and the Strait of Hormuz region. As we develop additional theaters such as Afghanistan and the Ukraine/Crimea, we continue to update and add to these current theaters (such as the National Training Center).
Theater maps are created with high resolution elevation topography mesh and textures. Our goal is to create close facsimiles of real world locations to allow visual navigation based on real landmarks, realistic mission rehearsal training, and build situational awareness of the region prior to crews being deployed.
Elements of each theater map include the accurate inclusion of:
Other theaters can be added to TBS based on client needs.
Each mission can be assigned a specific day and time that has corresponding sun, moon, and star positions, lighting, and seasonal ground and object textures. Both hand-crafted weather conditions can be created that encompass wind conditions, turbulence, fog, clouds, air temperature, cloud deck altitudes, cloud thickness, barometric pressure, and precipitation (rain, thunderstorms, and snow). In addition to the manually created weather conditions, TBS can also generate dynamic weather based on high and low pressure systems.
As a simulation of combat platforms, a critical aspect of TBS is creating the most extensive and detailed library of combat systems ever created for a combat simulation. The primary areas of systems that can populate a mission include:
Any vehicle unit placed within a mission that is not being controlled by a human client, uses our proprietary Artificial Intelligence (AI) system. This is a powerful system that allows our AI to operate independently in highly fluid combat situations. Using our Mission Editor, the AI can be directed to behave and react in a very realistic manner that suits the mission rehearsal objective.
The AI system applies to all unit types and includes such items as:
Our AI system combined with the included Mission Editor allows you to create virtually any combat situation.
The complete simulation environment that TBS provides is ideal for both procedural and mission rehearsal training. This is available in a small footprint using a single desktop or laptop to power each TBS station.
Each TBS station can be displayed through various options:
All are supported and we can provide specific support to meet your simulator station needs.
During the running of any mission in TBS, the events are recorded for later feedback. This mission playback is a valuable tool to review the events of the mission and learn from what went right and what went wrong. Mission playback can be projected on a larger display format for group debriefing.
In addition to the in-mission playback, an ACMI playback option is also available.
Given our ability to rapidly simulate aircraft systems and suite updates, TBS is well-suited to the role of a procedures and part task trainer. Be it as a simple laptop training system or a physical training cockpit powered by TBS, we can cater TBS to provide this training solution for you.
Deployed forces benefit from a Mission Rehearsal Trainer that can quickly and accurately re-create the target and threat environment prior to launch. With the import of an AOR map, TBS can easily be configured and networked to allow multiple flights to first rehearse the mission from the carrier or home airbase.
At the conclusion of a mission, HLA compliant data can be exported evaluation for analysis.
As provided, TBS is an unclassified system. However, we realize that clients will require the import of more accurate weapon and sensor systems with data that is not publicly available. TBS accommodates the ability for the client to enter specific parameters and performance variables permitting input of classified and sensitive data in a controlled environment. The LUA code base is exceptionally adaptable and flexible for optimum customization.